General News

Premium Character Card

We just added a new premium feature!

Use /char to specify your race, age, gender and other details in your character card.

TIP: Right click another player while sneaking to view their character card.

Click here to become premium:
http://www.massivecraft.com/premium

By |July 22nd, 2014|General News|0 Comments

We Are Now Mojang EULA Compliant!

The issue of server monetisation has emerged between Mojang, server owners, and players over the last month. Servers that use the Minecraft server software are not permitted to sell anything that Mojang has made. This was never fully enforced, and we have always had what we felt was a fair premium package. However, on August 1st Mojang will be enforcing their EULA towards all servers. We have been working over the last month to alter how we do things in order to become Mojang EULA compliant without degrading the player experience for MassiveCraft.

We want our players to know that the gameplay experience for MassiveCraft is the common denominator, and money is not. We enjoy spending our time finding ways to improve MassiveCraft in any way possible, and we feel that being EULA compliant is the best way for us to continue providing our players the experience they expect here.

As you may have noticed, we’ve made changes to our premium package that can be viewed on our premium page here, and has also been announced in the last news post here. These are the steps we’ve taken to become EULA compliant, among many others.

By |July 13th, 2014|General News|0 Comments

Several Premium features enabled to all players!

Following our recent posts regarding the server monitisation, we have implemented our first step towards making our Premium package EULA compliant. The chances are effective immediately, and have the following effects:

  • All MassiveTraits limitations have been disabled for non premiums.
  • 15% damage reduction for Premium has been lifted.
  • /wb portable workbench is now available to everyone.
  • MCMMO experience boost globally removed for premiums.
  • Faction power and regeneration has been set to Premium levels for everyone.
  • 750 Regals per month from having premium has been removed.
  • All money related commands have been made available to everyone.
  • Premium lounge has been removed.
  • /fix command is now available to everyone.
  • The Premium chat channel has been removed.
  • Creative Gates can now be built by everyone.
  • Cannons can now be built by everyone.
  • Horse armor can be crafted by everyone.
  • Name tags can be crafted by everyone.

As always, we will continue to work to balance out the losses of the Premium package with awesome new features and we hope that all of you will continue donating. The Premium package will continue to be an awesome set of features for any player wanting to donate to the server and receive something in return for it. We continue to work finding new awesome features like the recent pet feature, and several forum features that are currently still in the works. For those of you who haven’t donated yet, with what we hope is an improvement to the server as a whole, we hope that you will consider donating, especially now.

A new round of changes will be implemented within a week, we will keep you all fully up to date on every change we plan to make and implement.

The MassiveCraft Team

By |July 11th, 2014|General News|7 Comments

Regalian Market Shop Rework

What is this?
The Regalian Marketplace is being evicted. This means that in about 3 weeks time, on the 30th of July, all market shops in the regalian Marketplace are getting deleted. A new Market world will be introduced where the old one ends, meaning you will still be able to reach it with /warp market etc.

Why are we doing this?
The current Marketplace has been in place for over half a year, but it is becoming awkward in the current Regalia planning. We have also noticed an increase in the decrease of FPS in Regalia AND the market, as a result of all the chest shops. In order for us to allow future expansion of the market area and to provide better service for both the Market and Regalia, we need to move the Market to it’s own world. Additionally, the markets need a rework. We are planning on making the market stalls larger as well as more advertised. We want the market stalls to have more uniqueness to them, and to allow this we need to redesign the frames. 

Does this mean I will lose my shop?
Yes. Your rent region will be deleted on the 30th of July. You will not receive a refund for the cost of the shop rental. 

Can we reserve any new shops in the new world?
No, we believe it’s important to give new merchants a fresh start at the market. The release of the market world will be announced a week in advance in time, and will most likely be hosted after European dinner times and early afternoon American times. 

Is there anything I should do?
Be sure to clear out your shop before the 30th or cancel auto renew. We will delete anything we find inside the shops, no refunds will be made for anything.

By |July 8th, 2014|General News|1 Comment

Name Format Change

We just changed how we format player names in chat and above player head.

The /friend system has been reworked. You will have to add your friends again. The new system is a one sided “favorites” system. Just add your favorite players using the /fav command. They don’t have to accept.

Use /rc [global|local|head=show] [on|off=toggle] to manage faction relation coloring. It’s off per default.

  • /rc displays your current settings
  • /rc g toggles relation color in global chat (for an epic rainbow experience)
  • /rc l toggles relation color in local chat /the l: channel (Useful in PVP)
  • /rc h toggles relation color above player heads (Useful in PVP)

Color is chosen from the first match in this list:

  • Staff: Aqua
  • Faction Member: Lime (only when faction relation color is on)
  • Faction Ally: Purple (only when faction relation color is on)
  • Faction Truced: Pink (only when faction relation color is on)
  • Faction Enemy: Rose (only when faction relation color is on)
  • Favorite: Yellow
  • Premium: Gold
  • Default: White

The following Badges are available:

  • Favorite:
  • Staff:
  • Premium:

With relation color you can see what relation you have to a player at once based on their color. Your faction Members will be Lime, your Enemies will be red, Allies Purple etc. Those you are neutral to will be white, unless they are premium in which case they will be Gold. Staff members are always aqua.

The nickname is now displayed last above the player head instead of first. The benefit with this is we now display 2 more characters of the nickname (14 instead of 12).

Health is now displayed in percent just above the head of players.

Questions and Answers

Q: Why are premiums gold instead of lime?
A: Because your faction members are lime.

Q: Will you please revert back to the old system?
A: No, you will like the system once you get used to it <3

Q: Do you listen to improvement suggestions for the new name format?
A: Yes, please do tell us here or on the forums. Note that “#BringTheOldChatBack” is not a constructive improvement suggestion.

By |June 19th, 2014|General News|13 Comments

MassiveCraft and Server Monetisation Pt.2

As promised last week, we would consult the Server Direction Staff about the steps ahead of us in changing our business model. We talked for a couple of hours and came up with some interesting ways to move forward to comply to what Mojang wants to see.

Our first step, is to gradually phase out Mojang EULA incompliant features of the Premium package. We are deliberately not saying anything on this matter, as we have not determined what features will disappear when. We can with a fair amount of certainty say however that most premium features will remain for the duration of the month of June. July should see the first features slowly being enabled server wide, or removed altogether.

Our second step, is to gradually phase in Mojang EULA compliant features into the Premium Package. This means both in game visual features, as well as out of game benefits. We can already reveal a couple of them:

  • An in-game pet system.
  • A forum Avatar banner.
  • Other Forum related benefits.
  • Other Teamspeak related benefits.

Many of these are still in the works, but we plan to bring many more awesome features to the Premium Package that are totally okay and will help players to individualize themselves.

Our Premium Donating system will not be altered. Everyone is encouraged to continue donating the way they did, as the system will be unaffected by our changes.

Our third step, is to gradually implement other methods of generating revenue for the server upkeep. These are still high up in planning, meaning we cannot put the details down exactly yet. We can however say the following:

  • Crowd funding projects in which players can help fund projects which take time and effort to finish. Think for example being able to choose what feature will be released on the server next with your donations.
  • Automated advertisement for factions/players on the server that can be bought with a slot based method.
  • Server wide benefits purchased by players and then given to all players while also announcing their name publicly.
  • Purchasable Wiki pages.

There will be no exchange effect for players. Players may continue to sell, buy; Regals, Factions, Items. We as a server however, will not sell anything. If any other news comes available to us, we will make it known immediately to make sure everyone is fully informed. Any changes will be thoroughly announced everywhere we can.

The MassiveCraft Team

By |June 16th, 2014|General News|0 Comments

MassiveCraft and Server Monetisation

In response to Mojang’s recent publication that addresses their stance on server monetisation and server hosting, MassiveCraft will be doing some changes to it’s business model. Obviously anyone can conclude from the message that some features in the MassiveCraft Donator Premium are going to change. We are not entirely certain on the direct changes however. Upon the earliest convenience, our Direction Staff will come together and start discussing the changes that will be moved forward to alter our business model.

We decided to publicize this message as we wish to reassure our players that MassiveCraft will continue to function exactly the way people have gotten used to it. In fact, with impending changes to our business model, we might even be able to make the game play experience on MassiveCraft better for everyone, including those who would previously be called non premiums. We have already pumped the long necessary hours into theorizing and researching our potential changes ahead of Mojang’s announcements, and are fully confident we can comply and improve our work.

We do however request the following from our player base:

  • Please refrain from fear mongering. Do not unnecessarily spread rumors or start screaming MassiveCraft is coming to an end. We have all our most talented staff members working hard on these changes, and are fully confident in their ability to make things even better than before. Remember, do not believe anything unless it is publicly posted on the website. Rumors are just rumors, nothing more.
  • Please do not make a decision and act until we have. We plan to fully inform our players of every change and every step we take to our new business model along the way. We want to continue MassiveCraft and improve upon the server just as much as you. We ask the players have some patience, and put trust in the server’s management. We are confident that we will not disappoint you, we hope you feel the same way.

We expect to have our next communication out by Monday, if not late Sunday. Our next post should detail the planned changes and every little bit of information you could need on the matter. We once more beg some patience from you all so that we can work on the changes and improvements without having to worry about reassuring our player base. If you have any further questions, please contact MonMarty as our internal PR spokesperson.

Have a Massive Day!
The MassiveCraft Team

By |June 12th, 2014|General News|6 Comments

MassiveTraits Pre Update – May 27, 2014

Introduction

We’d like to take a moment to inform and clarify some of the recent changes you’ve seen in game. The majority of these changes are in relation to the new MassiveTraits System that is about to be released. There are a few mechanical and plugin related aspects that need to be altered to accompany the long awaited MassiveTraits plugin. Below is the exact text from the Change Log for Week 22.

  • Cayorion x2: (Thursday) All armor types now have the durability of diamond x3. Leather, Iron, Gold and Diamond armor all have the same durability and that durability is three times as high as standard diamond armor durability. This way PVP battles last longer and becomes more exciting.
  • Cayorion x1: (Thursday) Disabled MCMMO archery daze effect since it’s incompatible with MassiveTraits.

Explanation of Changes

You might have noticed that these changes are PvP centric. While the MassiveTraits plugin itself is not PvP centric, specific traits that are going to be implemented will have a significant impact on MassiveCraft PvP. These changes are necessary in order for the MassiveTraits system to function as intended.

Armor Update

MassiveTraits will make PvP more accessible and versatile for players. It will allow for a countless number of ways to PvP besides the current potion based meta. With the inclusion of traits like Life Steal, Health Boost, Stun, Regeneration, and countless others, it is intended that PvP battles will last longer and become much more intense. This posed an issue for armor durability. Armor will still break faster with increased mcMMO axe level. However, in order to fully experience the MassiveTraits PvP aspects, armor damage must not be a limiting factor in moderate level fights. Everything is subject to change in relation to a balanced PvP experience. So please feel free to provide input in a constructive manner.

Archery Update

The mcMMO Daze ability posed issues for archery based traits. The target became invulnerable for a short period of time if you dazed them when causing damage with a bow. We felt that the damage from bows was not currently strong enough to be viable in PvP, and the invulnerability inhibited percentage based traits that are planned to be triggered with a bow. However, by removing Daze, you will be able to continue attacking your target and causing damage. Additionally, you will be able to use a bow to cause status effects and other trait abilities. This means that you will be able to customize your traits if you’d like to play a long range support role. You will be able to stun, wither, poison, and cause many other effects to your target while at range with a bow.

We hope that this information helps you in understanding the changes that are taking place. We encourage constructive feedback, and are looking forward to releasing the MassiveTraits system very soon.

By |May 28th, 2014|General News|4 Comments

Regalia Region Rental Change

From today onward, Regalia’s max Region Rental number has been increased from 2 to 3. This means that the rules associated with house/shop/cemetery rentals changes along with it. Effective from today, the following Rental Region rules are in effect:

Regalian Shops:

  • One shop per person, no exceptions.
  • Having a shop on your alternate account will result in the closure of both shops without a refund.
  • Using other players as fences is not allowed either. Violating this rule may result in a ban.
  • Separate faction members may own shops from collective teamwork, as long as the profits of the shops go to their respective owners.

Regalian Housing:

  • Two houses per account, Three houses per player maximum.
  • You may own one house on an alternate account as long as your main account does not exceed 2 houses.
  • You may own one house per alternate account, if you have two alternate accounts and one house on your main account.

Regalian Graves:

  • Regalian Graves are new to the Rental Region setup. You may own as many graves as you like.
  • Family Crypts officially function as a grave, meaning you can have as many of them as you like. However, some crypts are large enough to function as housing. If you choose to make your living inside a family sized crypt, the property effectively becomes a house, and will fall under the Regalian Housing regulations.

Regardless of what combination you choose, you may only own 3 regions per account, this is a technological limit we impose on everyone. Some examples of possible combinations on an account:

  • One shop, One house, One grave.
  • One shop, Two houses.
  • One shop, Two graves.
  • One house, Two graves.
  • Two houses, One grave.

Have fun with the new regions!

By |May 16th, 2014|General News|0 Comments

The Guards Have Arrived!

Several new quests has been added to MassiveCraft. Recently, new guards have arrived in the Rift, accessible through the portal in the Regalian park. Right-click any guard with a purple name to receive a quest. The quests have no requirements, contain rewards, and are available to all players.

These quests was created using the unique plugin MassiveQuest, an exclusive plugin found only on MassiveCraft. Are you a fan of adventures? Have you ever tried an adventure like this before? This may be the time to check it out!

By |April 29th, 2014|General News|5 Comments