Table of Contents
A while back we upgraded the player cap to 175, confident that the TPS could handle such a player increase. Contrary to popular opinion on the forum, this was actually the case untill the fatefull update of MCMMO a couple of days back. The new MCMMO update has caused an increase in CPU usage, which has led to terrible TPS during peak hours.
We are currently taking this small preventative measure to make sure the server remains playable while the MCMMO devs have been informed/requested to optimize this particular piece of code by Cayorion.
We might upgrade the playercap again once the MCMMO problems have been cleared, or we will look into some other methods of CPU usage decrease.
Share This Story, Choose Your Platform!
Discussion
9 Comments
Comments are closed.
Yay, now its even harder to get on!
Its not that its harder to get on. You would have the same chance as if it were at 175. It’s just that there are fewer people online.
well now that even more people are sitting at the multiplayer screen refreshing till they find 149/150 all day, I would say its harder
Ironically, i found that it was harder to join with the 175 player cap.
Funny thing, last night there was 165/150 :P
i agree, i am new to this server and i have had to fight and waste alot of time to get on this server before it crashed, then i was still not able to get on after. I dont think this isnt helping your server at all, and i would have bought a premium account just to get on but i HAD to subscribe to paypal and i couldn’t afford the three month one, i think the player capacity should be boosted by alot.
What happend to 200 Slots D:
that was a LONG time ago O.o where have you been?
I’m continuously working on increasing the server capacity. In a couple of months we will have all the player slots we need.