Table of Contents
A speaker appears on the square:
“eherm! Smith & Son Cooperation needs your help today! After digging countless of hours, we lost many miners due to unknown reasons. This is why we need you to help us at our newest project. The grey-sailed ship will transport you comfortably to the mine. The place is still top-secret, so you get a tea that help you to fall “”asleep””…eherm!. You will get woken up when we have arrived at the mine. Earn your money today! Smith & Son cooper…..”
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Non-Rpish info:
We opened a new quest today. You can read a bit more about it here.
It is reachable by the grey-sailed ship in the regalian harbour right next to the other quest ships. Better bring your friends too, it’s great to roleplay there and you will need some assistance for the main-quests ;)
We also highly advice you to use our texturepack for this quest, since we did decorate it with a lot of special blocks that are only visible as such in our texturepack. Assure you use Optifine aswell.
Have fun!
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Discussion
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I’m comming miners!
I am not sure if this is intentional but upon completion of this instance the items you were given in the instance are not transferred from the instance world into the Medieval universe.
I apologize if some of the terminology I used is incorrect when referring to the instance world and Medieval universe. I am a noob! XD
All quests are in itself closed systems, you will not take anything out from them to the medieval universe inventory, nor be able to take any items to another quest.
The items you recieve during the quest get deleted when you enter or leave the world.
Alright thank you for clearing that up.
Soooooo… The Quest is useless? So when you leave you lose what you got?
If you look at it this way, every quest is useless.
People should do quests for fun and the ambiance they find there, not the reward they gain.
I agree, this is meant for lots of fun, not for the prizes at the end.
A missing miner huh?
I suspect MrsBaver is at work here.
I’m hoping this is just a glitch that can soon be resolved, but the area was rather disapointing. My first time through the instance, I walked completely unchallenged to the far side, and on a second run, I encountered only two skellies. The hall of champions must be well populated indeed!