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Hello everyone!

It’s time for another MassiveMagic update. From here on out we will be giving everyone further insights into the fabled plugin step by step. In this post we’ll be talking all about the Massive crafting system coupled with MassiveMagic. The crafting will be a brother system to Magic. Working hand in hand by providing new items to be collected, used, and of course affect how you cast spells.

Crafting and how it works

The crafting system is practically endless in its possibilities and what can be added. Access to the system is granted through a separate GUI by clicking a magical crafting table with a special item. The GUI will open up on your screen, just like when you right click a crafting table but with a few major changes. The GUI has a 4×4 grid as opposed to the normal 3×3 you are used too, offering a plethora of new combinations of items to create and build. To the right of the GUI is a interactable group of buttons that allow you to view the several options you have for the ingredients in your table.

The items

A good portion of items will be craftable quite similarly to the vanilla version. However several will have a unique spin to them as to how you get to them. Take for instance a sword. In vanilla Minecraft, a sword is made with a stick and two blocks/ingots. With MassiveMagic, you will be able to take part in a much more immersive crafting system. A sword in our custom crafting system would perhaps be made with a hilt, pommel, guard, and a blade. But to acquire these items, you must craft them as well. So a hilt would require two sticks to craft. A blade would require two ingots. So on and so forth. We hope this will provide something far more interesting and engaging than what you receive from vanilla Minecraft. Following suit, we have several ways to not just craft items, but to also learn new items to craft. You can obtain new configurations through the process of blueprints! With these you’ll be able to pick up new things to craft in your already vast array to choose from. These could be dropped from quests, mobs, or just about anything really! Not only this but you’ll be able to learn recipes to craft things like Magic tomes to learn new spells to cast! There is virtually no limit to this system and can always be expanded on.

If you’d like to read an interview with the mastermind behind MassiveMagic, click this link to see our forums post!

As you can see this new system offers something for everyone! Whether you’re new, a collector, or need some end game content, this provides it all! In the comments below, we will be hosting another Q&A, but focused on the crafting system. Feel free to ask @ulumulu1510 or @Kaezir about anything in regards to the system. In fact, feel free to offer your ideas or suggestions; things you’d like to see. We’d happily engage in a conversation and try to provide as much feedback as possible.

Have a Massive day!

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