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Our plugin MassiveMobs is now running 24/7 on the map Fendarfell. This is a unique MassiveCraft plugin developed by Cayorion. It replaces the standard Minecraft mobs with more exciting ones. The plugin is still under development but is live and can be played.
Rarity Tiers
The rarity tier of the mob can be seen on the name plate.
- Common – Most mobs. Cannon fodder.
- Enchanted – 1 / 10 mobs. Slightly harder.
- Uncommon – 1 / 100 mobs. Very hard.
- Rare – 1 / 1000 mobs. Takes a whole faction to kill.
- Epic – 1 / 10000 mobs. Takes a whole alliance to kill.
With MassiveMobs surviving the night is much harder. This is on purpose to provide more of a challenge.
Fun Facts
- Money and XP drops are automatically shared among players.
- Most mobs have a 3% chance to drop a lore item (especially the undead).
- Guardians spawn in the ocean.
- Magma Cubes and blazes spawn underground.
- All mobs can be tamed!
Taming
With MassiveMobs all mobs can be tamed! This is done by right clicking them with certain items.
- Animals eat most food.
- Monsters can be tamed with diamonds, emeralds and gold ingots.
Remember to tame your farm animals. Otherwise they will despawn when you leave the area.
Tamed mobs will be loyal to your Faction and help you in combat. You and other players in your faction can use the following controls to manage them:
- Right click with empty hand to toggle if the mob should follow you.
- Right click while sneaking with empty hand to remove all equipment.
- Right click while sneaking with weapon or armor in hand to equip.
- Right click with a lead in hand to put that lead on them.
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Discussion
4 Comments
Comments are closed.
Are you planning to post a complete list of the mobs and their drops or is that up to us to find out?
Really well done on the Massivemobs! It’s the best thing you’ve done, and with all the other great plug-ins, that means a lot.
very cool, i think you should make a human mob that spawns with no gear with a random name and will only attack when you attack it, that way you can have an army of slaves for your faction, i realize that would be a little weird to have human mob and that it prob will not be implemented, but it would be cool
also i think you are making it a little difficult to start out on massivecraft, you cant build a perm shelter and you cant just hang out outside. i think a permanent non-restoring world that would not have massivemobs is needed so players will have a place to stay until they get a fac and figure out the commands
While I love Massive Restore I have to agree with Marith.
Marith – perhaps you should join the MassiveCraft forum and join the in-depth conversation about this and other issues.