Table of Contents

We are altering our War declaration and tribute rules to facilitate the changes in the PVP environment. We want to foremostly, equal out the scales of the Tribute by recognizing that bigger factions don’t automatically earn more money. Additionally we want to make wars more fair, by discouraging one or two man raiding factions, and encouraging large wars between large factions. Lastly we want to still provide essential protection for start up factions. Obviously this system is new, seems complicated and will need some time to get used to. We ask the player for patience and cooperation to stamp out any potential flaws and issues this system might have.

Note: Raid rules, tribute and other factors concerning just raiding will not be affected at all. The Raiding system and its rules work as intended and are not presenting any problems.

Tribute Rule:
The max tribute in a war between A and B is always the number of members of the smallest faction times 50. This means if a 2 member faction declares war on a 10 member faction, the max tribute either way is 2×50= 100 Regals.

  • Note: You may still offer custom demands such as roleplay items or resources. The value of these demands may not exceed the max tribute however, and may not include forced character death, kicking of faction members, or unclaiming homelands.
  • Note: It is always encouraged to offer more than one demand to offer variety and choices for the surrendering factions.

Small Faction Protection:
Factions that are younger than 1 month may not be declared war upon unless they already are at war with another faction. Recreating factions to always be younger than 1 month will be seen as a rule violation and will be punished. Recreating factions also doesn’t end wars.

On alternate accounts:
Alternate accounts will be overlooked in most cases when it comes to Tribute calculations. The exception however, is if a faction is clearly artificially increasing or decreasing the tribute by adding more than reasonable amounts of alts to their faction. If a player suspects this happening, they should report it and the offender will be punished and their alts permanently banned.

Surrender terms:
Max tribute constitutes a 75 day truce between both factions. The surrendering side may always break the truce whenever it pleases them. The declaring side may never break a truce. Custom truce days may be agreed upon but are not able to be enforced with max tribute.

A surrender with max tribute is always enforced. You may not surrender in the name of others, neither may you accept a surrender in the name of others. Surrender terms may only be issued and accepted by War Leaders, and Max Tribute is an automatic surrender and enforced truce. Other surrender terms are optional and subject to negotiation.

The following point is only relevant to you if you plan to use allies in your war. You may ignore it if you fight alone and your target is also alone.

On Alliance wars:
Factions may now declare wars as coordinated alliances and in some cases MUST declare war as an alliance instead of separate factions. Factions coordinating their attacks on a single or multiple factions are seen as an alliance.

  • Note 1: War Leaders are the factions that represent all other members of a Faction Alliance. In most cases, this would mean the faction that posts the war declaration and the receiving faction that is declared war upon.
  • Note 2: War Leader status may be swapped during the war but only by the active War Leader.
  • Note 3: Swapping War Leaders does not alter the tribute whatsoever. Neither does declaring war as an alliance. This rule is simply in place to prevent people from loopholing the system to demand more money from a single faction meanwhile coordinating their attacks to provide unified pressure.
  • Note 4: Only War Leaders may accept surrenders or issue them. War Members may never surrender individually unless the opposing warleader agrees to it. This prevents allied factions from selectively forcing factions out of the war.
  • Note 5: A truce is enforced for all members of either alliance if a surrender is made. Any member of the surrendering alliance may break the truce whenever it pleases them and it will break the truce for all opposing factions. The surrendering factions who did not break their truce, however, will retain their truce. The winning side may never break any truces.Note 6: If you as a member disagree with your War Leader surrendering or accepting a surrender, then that is your own fault, and you should have picked better allies or not entered an allied war effort.
  • Note 7: You do not need to be part of the allied war effort at the start of the war. Any faction may join a war effort at any time on any side, however, this decision is permanent until the war ends either way or until the opposing War Leader agrees to their departure from the war.

On loopholing:
Breaking the rules or trying to find loopholes around the system for your own benefit will be punished. If at any point you feel your opposing side is trying to loop hole around the war declaration rules and especially the Alliance rules, you should report this on the forum. Continually restarting your faction to benefit from the one month grace period will result in severe punishment.

All Wars declared before this post and still active are hereby declared null and void, and must be resubmitted.

The topic in which we respond to questions concerning this change or any concerns you may have can be found here.

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