Table of Contents

The teleportation system here on MassiveCraft just got an overhaul. The goal with the new system is to make the game a bit more challenging and to better match our “hard survival rpg” vision.

Changes

All player to player teleport commands are now removed.
So these commands was removed: /tpa /tpahere /tpaccept /tpdeny

Every player now have a bed-home. Your home is the bed you last right clicked. If that bed is destroyed your home will disappear. added: /home

The /f home command now have a 10 second delay just as all other teleportation commands.

From now on

These are all the teleportation commands and they all have a 10 second delay.

  • /spawn
    Teleport to the spawn.
  • /home
    Teleport to you home-bed. Won’t work if someone destroyed your bed.
    Select a bed by right-clicking it. If it is day or night does not matter.
  • /f home
    Go to your faction home. You must be in a faction for this work.
  • /warp
    List all available warps
  • /warp [warpname]
    Warp to one of the warps.

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Discussion

114 Comments

  1. Nat10000 2012-01-28 at 03:07

    I have two problems with this:

    Money.

    We will no longer be able to tp to players and shop at their shops.
    SOLUTION: Maybe a mall in SilverEdge?

    Allies.

    We will no longer be able to tp to ally events, ally areas, ally etc.
    SOLUTION: I don’t have one ^_^

    • Cayorion 2012-01-28 at 03:11

      Yes this makes the game a bit harder and that is also the point. Manual old school travel is realistic ;-)

      • Nat10000 2012-01-28 at 03:15

        True, but I’ve actually been waiting for a chance to petition for a SilverEdge mall XD

        Maybe paying for a shopspot? i just like the idea =P

        • Nick Barry 2012-01-28 at 03:28

          You could buy 8 chunks in gold district and run that mall.

        • JUBBINS 2012-01-28 at 09:42

          The whole of Silver Edge is a mall there are shops everywhere

          • Igel_son 2012-01-28 at 15:19

            What Jubbman said!

          • JUBBINS 2012-01-28 at 18:18

            I recommend igel_son’s shop… they don’t have kryptonite there!

        • PiperJ 2012-01-30 at 19:15

          Yea, people need to stop being lazy and actually get to know the layout of Silver Edge.

          The place is filled with numerous shops. People are just too freakin’ lazy to look at the dynmap to spot a location or actually walk around.

      • eololar 2012-01-29 at 07:41

        well then make a road/portal in spawn for these ppl who wants to be visited?

    • SYkO_Reaper117 2012-02-01 at 23:22

      Creative Gates?

      • Squid 2012-02-04 at 23:59

        Those should work. There are enough possible combinations for factions to use them in intricate ways.

  2. PiperJ 2012-01-28 at 04:22

    What if raiders abuse beds to make people’s lives a living hell? (especially raiders who are premuims and thus give no craps about dying)

    • happybob123 2012-02-15 at 14:48

      some poeple have already :(

  3. eololar 2012-01-28 at 04:28

    no no no dont remove tpa!!!!!!
    /home is useless

    put /tpa back plz!!!

    • eololar 2012-01-28 at 04:30

      what if u wanna tpa to a friend?

      he found something?
      he wanna pick flowers with u?
      he wanna raid?
      he want to show u hes shop?
      ___________________________________
      but these are the good parts.

      raiders cant raid u as good!
      and still portals work!

      • PiperJ 2012-01-28 at 05:41

        Making it so raiders can’t all just magically teleport to one vampire who flew over the walls you slaved to build is a lot more sensible.

        • Igel_son 2012-01-28 at 15:21

          Good point Piperj, thats a classic vampire move.

  4. sirmelonhead 2012-01-28 at 09:55

    i agree with eololar wat if your with a friend exploring and u die u need to teleport to them

    • SYkO_Reaper117 2012-02-01 at 23:25

      oh ye, just like when you die in real life, and you just teleport back to your friends.

  5. NanaChan__ 2012-01-28 at 10:02

    There will be a portal abuse this way, you can’t think people will really travel that far if you remove tpa xD

  6. Chr_Kensmark 2012-01-28 at 10:47

    I think this new teleport commands will make the gameplay much harder, wich makes it funnier and more realistic. Now we have to build roads, canals and traderoutes! :D

    • Strider6106 2012-01-28 at 12:51

      Roads, canals… I honestly don’t think that will happen. Who will bother. Cool idea though.
      I think erasing tpa is a bit too much, perhaps limit it more, but completely remove it… :(
      We shall see how it goes.

      • Chr_Kensmark 2012-01-28 at 16:45

        You don’t think it will happen? Haven’t you noticed that there are roads and canals already? Travel over long distances doesn’t have to be boring.

        Im making my roads more detailed, wich makes travelling more exciting :)

      • j3r3my 2012-01-28 at 19:01

        Erm… I have dug a canal almost all the way between us and Magenta, and that was even during the time tpa existed.

        • Chr_Kensmark 2012-01-28 at 21:02

          Yeah, and Werz (doesn’t exist anymore) also had a road to Magenta during the time tpa existed. :)

          • PiperJ 2012-01-28 at 21:55

            I built a road to Farmlands just for the sake of it a few weeks back. If my faction were closer to any others that we’re friends with, I would have done the same.

            People need to not be hating on roads and canals.

          • JUBBINS 2012-01-28 at 22:07

            Roads? Where we’re going we won’t need roads! Dun dun du du dun dun duuuuun! The doc’s alive!

    • Igel_son 2012-01-29 at 00:01

      And Magenta has a road all the way to spawn to! juuuust sayin ;)

      • Strider6106 2012-01-29 at 05:08

        Wow, maybe im wrong. Looks like roads is the future…
        And what was that about “The doc’c alive” ??
        I would also like to see some of these canals, would be good for boat travel and it is very fast. XD

      • eololar 2012-01-29 at 07:36

        know u have :) i walked from spawn to magenta xD

        • Chr_Kensmark 2012-01-29 at 10:26

          So we can all agree that roads and canals are the future?

  7. haka91 2012-01-28 at 11:17

    ok for the raid,but what about when you are mining and you need to go to base for clean inv and then tpa to your ally that is mining?

    • BornaSepic 2012-01-28 at 16:45

      I know its realy sad

    • SYkO_Reaper117 2012-02-01 at 23:30

      you walk? maby use a portal?

  8. Undrask 2012-01-28 at 13:08

    I like it. It makes people actually have to travel and see the world. It prevents people from just warping in. It adds back an element of DIFFICULTY to the game. I also like beds because it gives everyone a home, a sense of self outside of the /f home. It makes the world bigger. I even like the delay on /f home, so that you can’t bail out of fights or save yourself from a fall or lava with a hotkey.

    • Igel_son 2012-01-28 at 15:23

      And you guys in Sentinels are allready found a good solution to travel without tpa!

  9. davidtheterp 2012-01-28 at 15:29

    Since the overhaul, I’ve been having trouble accessing the server on Spoutcraft. Anyone else having difficulty/success? Which build should be selected among the version 1.1 builds? Thanks in advance.

    And I think the teleport overhaul sounds great, especially from a defensive mindset.

    • JUBBINS 2012-01-28 at 18:20

      I think there’s an article by luuk on this :D

    • SYkO_Reaper117 2012-02-01 at 23:31

      It has worked fine for me, use the latest build

  10. MasterMachine100 2012-01-28 at 16:52

    Well, I personally don’t like the removal of the tpa…

    Here’s whats gonna happen: trade will crash outside of factions and Silver Edge. Beds will be destroyed. Greifing to break through walls will become the way to go. Factions will become more focused (AKA, one city and maybe a few outposts with portals) as they won’t be able to tpa to each other across the map.

    Basically, everything will collapse.

    • SYkO_Reaper117 2012-02-01 at 23:32

      Most factions already use portals because you dont always have a player to TP to

  11. MasterMachine100 2012-01-28 at 16:55

    And of course now Massivecraft isn’t working right for me… I keep freezing up minecraft when I try to post something?

  12. MasterMachine100 2012-01-28 at 17:01

    Tehehe, but now if you lock portals premiums can make money by allowing people to use them in a portal network :P

    Next mod, lock the portals (or, erm, allow portal locking) like doors and chests and stuff.

  13. MasterMachine100 2012-01-28 at 17:03

    Oh, someone needs to start an ideas blog for the users of Massivecraft to post ideas for future mods. Just to get some feedback and whatnot :) (has too many ideas and too much time on his hands)

  14. outsiderx2 2012-01-28 at 17:25

    I myself find the complete removal of TPA to be a bit much. On the old map there was a 5-10 minute cool down between times you could TP to another player. Maybe add that back? It allows people to gather and shop/raid/mine/build but also limits the attack of a raiding force. So I’d say add a cooldown to TPA from player to player and leave the warp system as is.

    I do however LOVE the home bed. My hut was a bit aways from my F home and that walk was getting a bit annoying.

    • BrettGoss 2012-01-29 at 12:26

      I agree with you, out. The 5 minute cooldown was good. Maybe have less of a cooldown between allied factions? Just a thought..

    • SYkO_Reaper117 2012-02-01 at 23:34

      I like the no /tpa, it adds realism to the game.

  15. Dexeron 2012-01-28 at 18:39

    I have a Suggestion. If I/Someone were to make a plugin that takes an enderpearl (an item or money) from you whenever the commands /tpa || /tpahere || /tpaccept || /tpdeny were used, would this be a considerable suggestion?

    //Dexeron

    P.S. Server is Full! Yay! :)

    • happybob123 2012-01-28 at 19:31

      i like that idea like mebey the sender has to pay a item or silver or something like that to tp

    • SYkO_Reaper117 2012-02-06 at 01:47

      I suggested a cost to /tpa to Cay, but this would cause issues like, you get an error messege but it takes your money anyway

      • Dexeron 2012-02-11 at 23:15

        You can configure things like that.

        You could do that plugin without errors.
        ..
        I’ll look into it

  16. Dott 2012-01-28 at 19:02

    Would be nice with a warning before this happened.

  17. Dott 2012-01-28 at 19:06

    Btw if this is to make the game more “roleplayish” it is a bad way to start in my opinion.

  18. JUBBINS 2012-01-28 at 22:09

    Make it so you can learn to tpa to people with magickz

    • Chr_Kensmark 2012-01-28 at 22:47

      That is a great idea! Only ppl with magical powers can teleport ppl,

      But then there have to be classes?

      • happybob123 2012-01-28 at 23:50

        its a good idea but it wont work cuz then people will be chargeing redicus amounts of silver to lurn to do that

    • eololar 2012-01-29 at 07:38

      now now now wait a bit!

      there cant be that good plugins…
      and also i dont think that cayorion can make that good plugins

      • Markpolner 2012-02-15 at 12:02

        He made factions…. Isnt that what the server is based on?

  19. eololar 2012-01-29 at 07:37

    i got an idea!

    premiums can always have portal parts in their BP xD

    ima try that..

  20. illogicalleaf314 2012-01-29 at 08:45

    This is sad because of the effect it will have on social activities. brettgoss left his dog at bloodbaron‘s place. now he will never see oom again. :( There won‘t be any showcasing of buildings and community projects will be impossible outside of the spawn. I don‘t think this will build on rp it will just seperate players from the outside world. perhaps only factions or allies can tp?

    • Chr_Kensmark 2012-01-30 at 12:45

      Dude… build a road or a portal then!

      • BrettGoss 2012-02-01 at 08:51

        I’m trying! I’ve been saving up my diamonds just so I can build a portal to get there. I’ve got 7 so far… I miss Omm… :(

        • Altiar321321 2012-02-05 at 22:46

          Oh brett that was your dog? hehehehe…..

  21. Dott 2012-01-29 at 15:08

    I think that you should atleast eliminate the need of premium for making portals.

    • Strider6106 2012-01-29 at 22:03

      Yes.

      • illogicalleaf314 2012-01-29 at 22:33

        No. this is a premium feature and earns the server money. lots of people became premium just for portals. It would be ripping them off to make it for everybody.

        • happybob123 2012-02-02 at 15:42

          yes i agree with this i was the 3 person in my faction to get premium just so i could make some portals because this was when we had a cool down to spawn and to do /tpa

        • SYkO_Reaper117 2012-02-06 at 01:44

          same reason we can’t make premiums drop items on death.

          it would be like if the pizza guy stole a slice after you paid for it

          • Chr_Kensmark 2012-02-06 at 11:52

            But, what if the premiums dropped like 50% randomly of their inventory?

            Lot of ppl tries to avoid premiums in combat, cause there is no reason to fight a player who has nothing to lose.

            I have also noticed that after the removal of tp premiums suicides instead of using the other tp commands (/f home and /home), cause it is much faster to get home that way, and they wont lose anything on it.

            I know they are paying good money to the server, but they are also to overpowered when they have nothing to lose.

    • eololar 2012-01-30 at 17:15

      the server know have 100 premiums

      • SYkO_Reaper117 2012-02-09 at 02:08

        117

  22. shadybone 2012-01-30 at 06:27

    i recon if u want a rpg server heros and magic will do it

  23. zErOzEr00 2012-01-30 at 19:08

    I like the new change, but if we make roads/railways/canals they will be greifed like crazy

    • happybob123 2012-01-30 at 22:13

      i agree and you cant claim them because that would take up to much power and it might make it so you cant travel because people could limit travel by preventing it.

    • illogicalleaf314 2012-01-30 at 22:35

      I dont think people will do this. why bother? it will probably be cobble or something like that. if you want cobble go mine.

      • happybob123 2012-01-31 at 17:18

        i see what you mean but what if some powerful faction whanted to stop people from traviling and blocked the roads and canals?

        • PiperJ 2012-01-31 at 22:11

          Then, hey, at least people are roleplaying in some capacity. S’what the server’s for.

          • Igel_son 2012-01-31 at 22:43

            About griefing of roads. Magenta’s road to spawn has been around since the first week of 1.0. And we have experienced very little griefing. Only one time and about 10 blocks at the spawn border. Grief cobbleroad isnt that interesting i guess ;)

        • Undrask 2012-02-01 at 07:35

          They’d have to claim the road in order to do that, and if they DO spend their claim on it, that’s their right.

  24. MasterMachine100 2012-01-31 at 16:38

    Well, for the roads/rails/canals being greifed, perhaps they could be owned by a third party faction (like Silver Edge is) called “RRC” (Roads, Rails, Canals) which wouldn’t have a power limit and would make the roads unchangeable by others?

    • undrask 2012-02-01 at 07:32

      The problem with that is that nobody cares enough to grief roads. Its cobblestone with a smooth stone border or maybe wood…. nothing interesting to take lol

  25. redsunfight 2012-02-01 at 22:58

    this change will suck at first, but in the long run, it’s good.

    you want the server more realistic, remove mcmmo. however, you might lose a few premiums, and the money is nice, isn’t it?

    • Undrask 2012-02-02 at 02:18

      MCMMO is awesome and adds to the gritty, unforgiving MMO feel though…

      • zErOzEr00 2012-02-02 at 08:28

        I agree on the removal of MCMMO or just balancing swords and axes beacuse axes are WAAAY over powerd. Swords should have a critical hit too.People say “its fair beacuse you can enchant swords” But who would risk going out fighting withe the swordthat you spent a few hours getting XP for
        Unless you are premium, ofcourse ;)

        • mortaur 2012-02-02 at 12:31

          Why get rid of mcmmo? And axes are not overpowered, I can not win at all vs a Sword with sharpness and knockback. And even tho an axe may do more “crit (random)” instant damage,the swords bleed and serrated edge equal this out. So instead of changing axes, just change your tactics :)

        • Chr_Kensmark 2012-02-02 at 15:00

          Removing the MCMMO wouldn’t make the server more realistic.

          • happybob123 2012-02-02 at 15:26

            i agree it would make it more vinilla like and but a way to get around that is to nerf the people that have like 700 levels in swords or axes cuz that way to over powered

    • SYkO_Reaper117 2012-02-06 at 01:40

      MCMMO favors “veterin” players, maby a bit too much. We probably wont remove it, but making a “level cap” may be a good fix.

      as for axes being over powered, they are tough to level up, because they are much weaker when you first start off, so players who get through that should have something to show for it.

  26. haka91 2012-02-02 at 13:58

    idk why people cannot “donate” 6 euro per month,if all the user was premium i’m sure this server will be much funny and with more balance,it will be so sad if this server will be deleted or reduced cause people have fun to play but they cannot donate 6 euro.
    I hope they will insert some tipe of class instead of just the normal vamp, something like hero path or other plugin

    • SYkO_Reaper117 2012-02-02 at 21:55

      lol if only

    • PiperJ 2012-02-03 at 03:50

      Not everyone has money to spare each month on a free game.

    • Undrask 2012-02-03 at 12:37

      I sure as hell wouldn’t give money away for nothing. “Charity” is another word for “Poor Sale”

      • Undrask 2012-02-03 at 12:41

        Well, I kind of worded that last part weird. Ah well. Too tired to think of something wittier.

    • Igel_son 2012-02-06 at 00:58

      For me, premium is mostly for the people who loves PvP. And i dont. So i dont go premium, simple as that :P

      • SYkO_Reaper117 2012-02-06 at 01:31

        so if we had premium features that favored builders aswell, you would get it?

      • Samurai_Jacked 2012-02-06 at 03:51

        I don’t play for PvP, Igel. I donate for premium because I genuinely enjoy this server. If you enjoy MassiveCraft, you should consider donating too… simple as that.

        • haka91 2012-02-07 at 21:41

          i agree with samurai,i dont pay premium for pvp,i pay for support cay work and for see the server got more and more upgrade ,i really hope this server one day will got 300 full slot and finally a goood rpg side with nation,nation wars,commerce and so other)

        • happybob123 2012-02-09 at 03:46

          same here and i got feed up with losing diamonds and stuff when i die

  27. Strider6106 2012-02-05 at 10:16

    MCMMO is good. Server needs more admins. Hard enough to buy land in Spawn Town.

    • Igel_son 2012-02-06 at 01:01

      Yea, its a very noticeable drop in moderator activity. Some old moderators leaving there position also. But im sure they will fix it :)

  28. Altiar321321 2012-02-05 at 22:42

    Nice to see everyone pitching in their decision.

    • Igel_son 2012-02-06 at 01:02

      Must be the most discussed forum thread here in a long time!

      • SYkO_Reaper117 2012-02-06 at 01:29

        It would be… if this was a forum.

        • haka91 2012-02-06 at 11:54

          it would be better if we will got an internal forum for discuss,please cay do an internal forum *-*

          • haka91 2012-02-06 at 11:56

            why picture is still changing? :%

  29. Altiar321321 2012-02-05 at 22:43

    danmit i don’t like my picture >.>

    • Igel_son 2012-02-06 at 01:03

      HAHA, love it ;)

    • zErOzEr00 2012-02-09 at 20:31

      Suits you Altiar ;)

  30. Cayorion 2012-02-07 at 08:32

    We obviously need a forum soon :O At the moment I am busy with another task though. We are planning the new server hardware. It will be awesome :)

    • happybob123 2012-02-07 at 17:49

      yes that would be a great idea and cant wait for the new hardware

    • SYkO_Reaper117 2012-02-09 at 02:12

      so is this fix the lag upgrade, or double everything upgradde

  31. MandM97 2012-02-13 at 00:14

    I can make a forum page set up easy, And whats up with the no death drop thing? I kinda think its stupid if you set it to have no death drop because then there’s no fun in killing people and takes to much time to keep your stuff when you die. I hope its just a glitch that will be worked on soon.

    • happybob123 2012-02-13 at 20:36

      agreed even though im premium its hard to see people im my faction lose there stuff when we get raided and stuff and i think it would be a good idea to tell us if this is a plugin that provents death drops or even if it was a glitch that needs to be fixed. now on a pvp point of view its takes all the fun out of raiding when you cant get stuff from non primuim if you kill them.

      i just wanted to say my ideas

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