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Direction
This week, Direction focused on auditing [[REDACTED]], crate projects, lore reworks, plugin curation, and individual direction.

  • LumosJared focused on the upcoming Sihndar rewrite, staff complaints (and the new policy creations based off said complaints across game, lore, and other departments) as well as individual direction.
  • MonMarty hosted lore events, managed the recent Estel-related religion changes, handled financial paperwork, and individual direction.

Game

  • New vote crates are now live! Though they aren’t all completely full, new items will be added soon. Check them out at /tp Crates.
  • Keep an eye on Essalonia World Spawn, FortPresford for some exciting changes!
  • Game, PR, and Lore have begun updating pages on the main website. Once complete, we will ask the community to report any errors or issues they find.
  • Kingdoms and MassiveVillagers are still in need of an extensive code review before release.
  • New Gauntlet Levels are complete. We will be teaming up with Quest to get these out soon!
  • With an assist from CS_BIRB, the end portal can no longer be used when combat tagged.
  • We are looking into combat tagging portals made by players.
  • QGMK aided players, infestivated players, performed testing, handled appeals and reports, worked on FortPresford, reviewed proposed Races and Sieges documentation, and coordinated website updates.
  • skhosh answered help chats, aided players, handled war declarations, worked on FortPresford, and built Gauntlet levels.
  • Sevak answered help chats, aided players, hosted a MassiveRaces staff meeting, created items for VoteCrates, proposed changes to MassiveRaces and upcoming Sieges, and worked on FortPresford.
  • Effloresce_ aided players and performed testing.
  • BlueChaos created and tested MythicMobs.

Lore
Lore Updates:

  • https://wiki.massivecraft.com/Nature_Art_Category#Husbandry_Art
  • Animal Husbandry is done!
  • Regarding the Estel Discussion:
  • Create a Faith of Estel understanding of the Exist as Estel’s original source dimension, but not exactly link the Exist into the Estellian Faith, just establish it as “something” that Estel had a relation to once, but is irrelevant to the modern interpretation of the religion.
  • Clarify further on the Faith of Estel page to nuance the interpretation of the Void, so that the Void isn’t so explicitly badly interpreted in the Estellian Faith.
  • Speed-dial the Dimenthist Page by adding tons more content to exactly clarify how pervasive the Void/Exist theory is, in how far it has permeated to cultures and religions, and what it is exactly tested and true.
  • This should all create some clarity and solve some plot holes. It may still require a small amount of changes in the way Exist Com tends to roleplay their pro-Exist stance when it reflects on Estel, but that should be relatively minor.

World System Updates:

Event Updates

Roleplay Updates

PR
This week has been working on our direction as a department in addition to our normal roles. There have been several meetings, and various decisions made about how to best go forward.

  • Battlebrawn has attended both meetings and brainstormed marketing tag ideas for PMC.
  • Canaaa did a retention survey and attended a meeting.
  • FlossyBerryRene attended both meetings and created an artist competition.
  • Seoulmate has done the weekend roundup and social media posts in addition to attending a meeting.
  • Wan_Xia attended both meetings.

Quest
Quest this week has been busy on doing our upcoming dungeon.

  • Derpadillo worked on new player rank.
  • Iyyiushi has been working on dungeon layout.
  • Wan_Xia has been working on mob design for the dungeon.

Tech
This week, tech has been working on various projects:

  • XxXYaJrAbXxX has been working on MassiveCore and attempting to get it updated for 1.17.
  • XVW has been working on MassiveRaces to fix some of the current bugs within the plugin. This included a bug with Kathars where their ultimate mob was not despawning correctly.
  • FourThirteen has been working with qgmk and Sevak to plan sieges. He has also been working on MassiveRaces to discuss bug fixes, development and the roadmap for the plugin.

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