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Direction
This week, Direction focused on a variety of projects.

  • LumosJared worked on financial updates, lore tickets, direction paperwork, and lore dming.
  • MonMarty worked on the World System, Roleplay Events, the Imperial Family page, and lore reworks.
  • BillyTheScruffy worked on the PR department overhead, lore events, the progression system, and maintenence in the lore department.
  • Birdsfoot_Violet worked on lore updates, wiki maintenance, the Special Permission System, tickets, and individual direction.
  • CS_Birb worked on the 1.17 project and on debugging the Chunk Issues in Regalia (Now resolved!)
  • QGMK worked on updating the MassiveCraft website and individual direction for Game Staff.
  • Derpadillo worked on an upcoming event, individual direction, and training of staff members.

Game
Here are some updates from this week:

  1. All new Gauntlet Dungeon Parkour Levels are built, and all the item rewards are created for the next batch of 10 levels. We are currently working with the Quest Department every day for several hours to install the quests. We have decided to NOT implement the next 10 levels in sequence with the first 10. Instead, the next 10 levels to be released will be in a different “pack” and can be started even if you have not completed Level 10 of the currently released levels.
  2. We have decided to release the housing and market stalls at Essalonia spawn, Fort Presford, in a bundle with Kingdoms!
  3. All wall and fence types should now be able to be used as a Portcullis! These items were added to the list: BrickWall, PrismarineWall, RedSandstoneWall, MossyStoneWall, GraniteWall, StoneWall, NetherBrickWall, AndesiteWall, RedNetherBrickWall, SandstoneWall, EndStoneBrickWall, DioriteWall, BlackstoneWall, PolishedBlackstoneWall, PolishedBlackstoneBrickWall, CrimsonFence, WarpedFence, NetherBrickFence. If you do not know what a Portcullis is, head to /tp GateTutorial in game!
  4. As Summer slowly draws to an end, so does the collection of our Summer DecoHeads! If you want to pick up any last-minute heads before they’re gone, become Supremium today to gain access to /dh and over 100 various DecoHeads!
  5. The first of three PvP tournaments was held on August 14th! Congratulations to Wizkers (1st), NdFeB (2nd), and _Vidaar (3rd)! Sign up for the other Tournaments, amateur 1v1 and regular 3v3 here: https://forums.massivecraft.com/threads/summer-pvp-tournaments.94799/
  • QGMK aided players, trained Game Staff members, handled reports and appeals, and worked on creating the holograms, gates, regions, and item rewards for the next batch of Gauntlet Levels.
  • BlueChaos aided players, created new MythicMobs, and investigated players.
  • Effloresce_ aided players, learned plugins, and investigated players.
  • skhosh aided players, answered help chats, handled war declarations, built Gauntlet Levels, created items for a future crate, and investigated players.
  • Talantius created lore items and moderated the PVP tournament.
  • Daddy_Bill aided players.
  • Rahm_Kota answered help chats, tested Gauntlet Levels, and performed Game Staff training.

World
This week for world we continued work on revamping crookback, event set-ups, crookback emporium shop decor, estate decorations, and our usual tasks of regalia upkeep/tickets.

  • Yigit completely refurnished Montivia Estate belonging to House Nordhjem. Overall, four bedrooms, five lounges, two offices, a large foyer, two meeting rooms, one aviary, one library, one alchemy room, a gardenery room, an Old Gods altar, a kitchen and a smoking room have been built, along with general decor improvements to the courtyard.
  • WaterDruppel worked on the Scharzhof Estate and finished up the rooms on the 3rd floor: guard office, a hallway and two small bedrooms. They also did some work on a new dungeon, built some prefabs, and worked on the pallet.
  • SpunSugar worked on wedding setup for saltylikethesea’s wedding event. Changed colors, blocks, biomes, removed old builds and reset for new wedding parties.
  • Patsie worked on the crookback council meeting building, decorated the top floor in that building that wasn’t being used, constructed a way up to it, and created a Henate’s duel circle for any voidy boys that wanna do more of a dramatic battle in a tower! They also went back in yesterday and kerfuffled around with the area even higher up, making it accessible for more whack rp opportunities.

PR
We discussed project progress at our speedrun and hope to continue that discussion at the department meeting this Sunday. This week, we plan to send out voting messages out to Birb along with completing our personal projects.

  • Kirishark submitted the PR round-up, held the speedrun and reminded players to vote.
  • Wynstiel reminded players to vote, shot content for all platforms and upkept social medias.
  • Femma reminded players to vote, shot content for all platforms and upkept social medias.
  • Indyfan worked on boss mob animations for an upcoming Quest event.
  • Battlebrawn parsed the MassiveLogo poll data with Hierophant and worked on the fortnightly factions summary thread.
  • Northern_Ireland finished the roleplayer spotlight and is working on the staff spotlight.
  • Flossy reminded players to vote.


Quest

This week, Quest has been working on an upcoming event. This included Mythic Mobs creation and 3D models and animations for the custom mobs.

  • Derpadillo has worked on planning and mob creation and refinement.
  • Iyyushi has worked on Mythic Mobs creation and Gauntlet prep.
  • Wan_Xia has worked on Gauntlet level creation and model making/animating.

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