Table of Contents

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Direction
This week, Direction met to discuss server hosting, logistics, and other topics.

  • LumosJared reviewed roleplay systems and hosted Lore Staff meetings and direction.
  • QGMK hosted Survival Staff meetings, completed Direction paperwork, and performed individual direction for Game staff.

Lore
Lore Updates:
Changes Submitted by Birdsfoot_violet, and MonMarty.

Small correction; Empath Sense 6 for Ailor should be Empath Sense 7. The description on the /Ailor page is correct, it will be reclassified to Empath Sense 7 on the /Ability_LIst page.

Clarification has been added to Evading Dash under Light Ranged Combat that clarifies the ability is not meant to be used to chase after people, only to escape or re-position.
https://docs.google.com/forms/d/e/1…gVebltAMJtMAZfW7HmxmrG6w/viewform?usp=sf_link

World System Updates:
Submitted by Birdsfoot_violet, and Bellarmina

https://forums.massivecraft.com/threads/de-azcoissia-chancellery-decree-11-updates.96829/
https://forums.massivecraft.com/threads/roster-of-arcane-consortiums.96756/
https://forums.massivecraft.com/threads/occult-ministry-declaration-1.96755/

Event Updates:
No New Updates

Roleplay Updates:
Changes submitted by Mollymock

In the run up to the job, the Fence has released a map to the shoppers for the night. The triangle represents the location of the theft, and the circle the drop off point. Whoever hands it to the fence by whatever means neccesary shall recieve the reward, so long as they do not earn the attention of the mercenaries guarding the prize.

Quest
Quest started test implementation of the Ezekiel quests. The quests are installed on the test server and waiting for assets to be placed. The start of the quest line is already in place on the test server with assets minus one build.

  • Iyyiushi – Installed the quests and tested and implemented start of quest chain.
  • Indyfan tested start of quest chain and is tasked with stage two build.
  • Derpadillo tested and fixed start of quest chain.

Tech
FourThirteen worked on Sieges to account for things that were missed.
XVW worked on MassiveRaces.

Game
The Game department has been working on the following projects:

  1. The first of the content bundles, containing the new Minigames gamemode, the End remaster, the Gauntlet Dungeons: Nether Pack and Fort Presfort Rental Regions (both houses and market stalls) is scheduled to drop this week! You can find more information on the bundles at https://forums.massivecraft.com/threads/massivecraft-factions-2021-holiday-bundle-new-content.96777/.
  2. PVP Mechanics Update:
    a. Bow Critical Strike mechanic of adding damage between 100% and 150% when the bow is fully drawn back now will reliably be 115% damage every time. This is live on the server.
    b. McMMO Archery Daze Chance reduced from 50% to 20% chance to activate at level 1000 Archery. This will be live after restart.
  3. The War declaration update was finished. Any war declaration not following the new rules was concluded and moved to the War Declaration Archive. If you want the war to resume, feel free to make a new war declaration!
  4. We continue to assist our playerbase with help chats, tickets (40+) and moderating the server.
  • BlueChaos worked on MythicMobs and the End remaster.
  • Effloresce_ worked on the End remaster and assisted players.
  • Rahm_Kota worked on the End remaster and oversaw a staff test.
  • Sevak updated the PvP scoreboard and worked on MassiveRaces.
  • skhosh worked on the upcoming Minigames gamemode and assisted players.
  • Fiend_of_Massive worked on the End remaster.
  • NjMcR worked on the End rework and passed a staff test.
  • QGMK aided players, worked on Minigames, handled appeals and reports, and configured [REDACTED].

World
The World department has had their hands full with getting the rest of the Regalian map winter-ready, as well as with the usual task of decorating roleplay areas.

  • WaterDruppel: worked on Greygate prison as well as estate decoration, and new estate construction.
  • SpunSugar: snowed up some noble estates and set up several events for the roleplay scene.
  • Bunemma: decorated the teahaus in New Town, and helped out players in-game through tickets.

PR
This week it has been business as usual for PR. With social media posts and tickets in-game. But we have also kept work going on the lore-item revision, as well as updating the in-game voting messages. We also kept testing/working on 3D modeling.

  • Femma: did some general social media upkeep posts. Did the PR Roundup and the new voting messages.
  • kirishark: did some PR tickets.
  • seoulmate: upkept social media posts, worked on voting messages and the lore-item revision.
  • Obilvaify: finished up the Holiday Bundle Part 1 forum post, released the Minigames teaser and map showcase video and began laying the groundwork for factions PR over the holiday period.
  • indyfan98: worked on RP ambiance audio
  • Goldifish: worked on some more 3D modeling, specifically focusing on coloring and position variants.

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