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The Gallows in front of the Golden Willow Tavern, with Wintertide decor in the background.
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Direction
This week, Direction’s hands were full with handling internal matters, with projects being set for release post-thanksgiving. As always, Staff is actively recruiting in most departments, so if you are interested in joining Tech, Quest, PR, Game, or World, please apply here! https://forums.massivecraft.com/forums/staff-applications.11/.

  • LumosJared focused on internal improvements within the Lore Department, HR, and planning an upcoming boost to the PR Department.
  • MonMarty made adjustments to the many released projects from last week, ensuring constant communication and clarification via the Roleplay Discord.

Game
This week, Game focused on fixing issues related to Gauntlet Dungeons and Races Release. We have identified many bugs and are actively working on patching them. We are currently going through some department shifting, so getting started on future projects will be delayed a few days. Crossbows can now be repaired with an iron block, and tridents can be repaired with an emerald block! The usual 40 player tickets, mythic mob creation, numerous help chats, world cleanup and restoration, and naughty player investigations were completed. We hosted Spleef and Sumo events this week! You can vote on which events we host the coming week here: https://www.massivecraft.com/discord-factions

  • QGMK focused on player-assistance in the form of tickets in game and on discord. He has been monitoring the status of Gauntlet Dungeons and associated bugs. He also added the ability to repair crossbows with an iron block!
  • The_Fluorspar has always been an individual who holds himself to the highest standard! He has heavily contributed to the recent positive swing of the department and is often found performing the backstage work required for the events. This week, like every week he has been in the Game Department, he aided several players with tickets and help chats, hosted exciting events for players, and created lore items for the Shady Merchant.
  • Falconhand created & tested mythic mobs and cleaned up the area outside of Essalonia spawn.
  • NotchyHerobrine answered numerous player tickets, help chats, and player investigations. He is looking into how to improve the current Kit PVP!
  • Takedown__ aided in decorating Essalonia spawn and handled in game tickets.
  • Winterless handled player tickets and made some changes to MCMMO, such as adding the ability to repair tridents with an emerald block!

World
This week it was fairly quiet for World. A handful of noble estates and clandestine bases received overhauls interior wise, ship assets continued to be built, and work on V6 continued.

  • Bunemma Worked on Timetotalk and Trepidity’s clandestine bases, did the Mac Conall and the Cro-Allar estate interiors, started on the Viduggla estate interior, decorated the Wunderbar, set up a couple events, and worked on a V6 neighbourhood.
  • WaterDruppel Did much the same as Bunemma, with the added decoration of Malir_Bromtor’s spa on mainstreet.
  • JakePostanJake1 has continued work on the 5th-rate ship, and built a House when Marty was working on V6.

Lore
Lore Updates:

More Knight Lore Updates!

New Mutation Pack!

Slizzer Full Rework!

Archblood Rework!

  • https://wiki.massivecraft.com/Archblood
  • It is an encouragement not to take information from personal discord servers as gospel and truth unless it is backed by an official answer from a ticket regarding lore, Staff stances, events etc., even if it comes out of the mouth of a Staff member in said discord.

World System Updates:

Event Updates:

Roleplay Updates:

Quest
This week was relatively quiet for the quest team but still a lot of minor projects and improvements got done. As we are the smallest staff department we are always looking to grow our team, consider applying here: https://forums.massivecraft.com/forums/staff-applications.11/create-thread You can also have a look at our methods on this page: https://www.massivecraft.com/massivequest-author

  • Lazzulai wrote a quest in preparation for December’s shady merchant. To access it you will need a code phrase so if you don’t know it already, head to /tp market to find the current shady merchant and see what he has to say.
  • Derpadillo conducted an interview with a quest applicant. All went well so we are happy to welcome Vegemiite as our newest quest aspirant! Derpadillo also made improvements to the gauntlet entry quests to stop all the creative methods players were employing to gain entry or smuggle in items.
  • The_Fluorspar made a simple warp quest after noticing during Saturday that the Sumo event doesn’t have one. He also started working on the silverwind improvements and took feature requests from Silverwind veterans.
  • Vegemiite hit the ground running and is in the brainstorming stage of his aspirant project.
  • We are happy so many people seem to have taken a liking to the gauntlet and encourage you all to check out the other portals at /tp dungeons. Last but not least, a little secret for our loyal readers: Did you know you can make god armor with Silverwind smithing?

PR
This week, PR focused on various projects.

  • Battlebrawn has been posting the weekly update on PMC, and bumped it up in the submissions list and helped with formatting/graphics for a forums thread
  • FlossyBerryRene has been working to increase interactions and activity on the Instagram page
  • Hierophant has been personally practicing with creating aesthetic clips of live roleplay to be used for external pr and assembled the weekend roundup.
  • Miracle678 has been putting together the new daily creeper for it’s comeback

Tech
This week, tech has been focusing on the release for MassiveRaces as well as fixing any bugs associated with the plugin.

  • CS_Birb has been implementing, fixing and updating MassiveRaces on the live server. Some of the bug fixes include some null pointer exceptions and such that were showing on the server console. He has also disabled traits within the faction universe however allowing roleplayers to still use them within Regalia. He has also fixed a few bugs in Prism for NPC handling.
  • FourThirteen has helped implement various items into MassiveRaces such as bug fixing and finalising features/commands.
  • XxXYaJrAbXxX has fixed a few minor issues within MassiveRaces such as adding a confirmation for the /race leave command and also handling logging of MassiveRaces events to Prism.
  • Derpadillo has been implementing fixes for MassiveRaces such as handling for the Dwarf mining ability as well as help other members of the tech department fix other various bugs.
  • Ghirko has implemented a feature within MassiveGates to help find gates within a selection in WorldEdit. If no range is specified, it will check the WorldEdit selection first (if any) before checking within a radius of the player. The WorldEdit selection check can be overriden by providing a radius to check in.

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