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It’s a sunny, cold day in Regalia. This was taken from the park in Queens Wall District
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Direction
This week, Direction planned reforms and [[[REDACTED]] reforms to be phased in after the New Year.

  • LumosJared focused on internal HR and individual direction talks.
  • MonMarty hosted rp events and focused world builds from the nobles estates to v6.

Game
Game welcomes a new aspirant this week, skhosh! We are actively recruiting, so if you feel you would be a good candidate for the department, click on this link: https://forums.massivecraft.com/forums/staff-applications-read-this-before-applying.306/

The Kingdoms and Sieges plugin we have been working on has 2 parts, as the name suggests. The Game and Tech staff will be teaming up to tackle the Kingdoms portion first. We are almost ready to share what we have come up with for Kingdoms, and we will post it in a channel in the MassiveCraft Factions Discord (link below) for players to react to. We would like to emphasize this plugin will not force any land or wealth transfer.

We are looking for more submissions for the best player-made arenas for KitPVP! The best designs will be awarded with 1000 regals! Check it out here: https://forums.massivecraft.com/threads/pvp-arena-design-competition.89244/

On the 25th of December, The Shady Merchant will be selling ALL items for 10% off! You can find him by /tp Essalonia and heading West! To make your Christmas extra special, The Shady Crossbows will be dropped from 75k to 50k each (2 in stock). This offer will last until the 31st of December.

A small but popular update to MCMMO Woodcutting Tree Feller: The Max Tree Size that can be chopped down Tree Feller ability has been changed from –> to
Rank 1 (lvl 50) | 100 –> 150 blocks
Rank 2 (lvl 250) | 200 –> 300 blocks
Rank 3 (lvl 500) | 200 –> 450 blocks
Rank 4 (lvl 750) | 200 –> 600 blocks
Rank 5 (lvl 1000) | 500 –> 750 blocks

Lastly, we will be posting updated concrete rules regarding the use of alternate accounts and alt-padding later this week.

42 player tickets, mythic mob creation, numerous help chats, world cleanup and restoration, and naughty player investigations were completed. We hosted Sumo and PVE events events this week! You can vote on which events we host next week here: https://www.massivecraft.com/discord-factions

  • BlueChaos aided players in game, hosted Sumo and PVE events, tediously tested if certain colored mobs drop the correct head color, updated the Shady Merchant, and worked on player appeals.
  • QGMK aided players in game, handled player investigations, reports, and appeals, made changes to MCMMO Woodcutting, updated the regions, holograms, and massivegates in the event and quest worlds, and continued the Kingdoms and Sieges project.
  • Notchyherobrine completed 20! tickets in game, several of which lasted more than 15 minutes. He also hosted the Sumo event, investigated naughty players, and is making good progress with a KitPVP rework. He is excited to turn KitPVP into a place where players can test out Races abilities!
  • Takedown aided players in game, hosted the Sumo and previously held Minotaur event, handled forum War Declarations, and contributed to player investigations.
  • Winterless aided players in game, contributed to player investigations, and created new and exciting items for month 5 of the Shady Merchant.
  • skhosh answered 20+ help chats!

World
World’s projects this week were focused on improving and finishing projects we’ve already started. The digsite in the crater was finished, the holiday town was finished, and Greygate had some furnishing done, alongside various event set ups and noble estate decorations.

  • Spunsugar: Worked on and finished the holiday festival village.
  • Bunemma: Continued building the Slumberwood estate, event set up.
  • Waterdruppel: Helped to furnish Greygate, Slumberwood estate, and some Reinard estate decoration.
  • Patsie: Set up the digsite, completed further work on Carlit0o’s event line builds.

Lore
Lore Updates:

We have a new Permission Type: Tech Invention, which covers this:

  • Minor changes to the Guard situation:
  • Greygate Prison no longer enforces the “10,000 IC guards” rule. Greygate Prison (within the rules of base attack), is to be treated as a Clandestine base when it comes to raids. That being said, guards are permitted to tag in the official guard discord if/when the prison is under attack to call in reinforcements. It should still be treated as a tough nut, considering it has 40+ members. Attackers who win can pilfer artifact storage if there’s anything in there, but not records.
  • This one is still a bit in the air, but because the Crookback Council has no IC enforceable authority, I’m permitting Guards into the Sewers/Crookback For the time being. Guards are still not permitted to assault Clandestine bases however, except if they don vigilante as individuals and join other groups in an attack. Guard armor, weapons, artifacts, may never be present in any Clandestine attack.
  • Response to the guard reform has been great so far, there’s been so much rp in and around the castle, and things are pretty good now, but we’ll keep pushing minor changes where they can help.
  • New Mutations! https://wiki.massivecraft.com/Mutations#Mutations_.26_Categories
  • Zikiel Horror-Wall now has a singular counter mechanic. https://wiki.massivecraft.com/Zikiel_Bloodline#Zikiel_Form_Mutation

World System Updates:

Event Updates:

Roleplay Updates:

Quest
Over the past week the quest department has been quietly working on content for the Wintertide festival, new quests for Silverwind and adding a replacement for MassiveTraits to the events that need them. This week Lazzulai finished her aspirant phase and became a full fledged quest member! Also some forgotten news from last week: The regal rewards for gauntlet level 10 and 6 have been switched around. As we are the smallest staff department we are always looking to grow our team, consider applying here: https://forums.massivecraft.com/forums/staff-applications.11/create-thread You can also have a look at our methods on this page: https://www.massivecraft.com/massivequest-author

  • Lazzulai worked on a quest for the Wintertide festival.
  • Derpadillo has been assisting the rest of the team with their individual projects.
  • The_Fluorspar worked on an upcoming archeology and diving quest for Silverwind.
  • Vegemiite has been working on a quest for the Wintertide festival and getting further acquainted with the quest plugin.

PR
This week the Pr department has been introducing our few new aspirants into the department as well as external and internal work such as Planet Minecraft and the secret Santa

  • Miracle678 Wrote up the daily creeper
  • Seoulmate Did the weekend roundup and then for the Secret Santa she created all of the locks as well as sorting the names and giving them out to the each of the secret santa participants
  • Hierophant has assembled the department worklog.
  • Essentialess, Canaaa, & Indyfan have been meeting with spectec as to learn of the current plan he has in store and be assigned their first tasks as well as acclimation.
  • Spectec has begun giving out assignments from his professional work directory to members of the department for the growth of external PR and future growth of the server population to be more comparable to large competing Servers.

Tech
This week, tech has been working on MassiveRaces bug fixing as well as working on the 1.16 update:

  • CS_Birb has been working on various issues from the update for 1.16, this includes making /f perm show [perm] list the ranks in order of their power level. He has also been working on various issues such as not being able to teleport to positions on the 1.16 test server which could potentially break quests when we update the main server to 1.16.
  • XxXYaJrAbXxX has been working on other bugs with MassiveRaces such as a bug fix for Kathar not having their initial mob truce set when they reach level 1 and when switching shards/logging off. He has also worked on an issue which allows Isldars to count towards an active day when punching players to death with a bow and also made when a player uses and ultimate ability get logged to Prism so we can more accurately track issues.

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